Improved user interface for the MHX rig.Tools for dealing with MHX animations, not just single poses.Correct FK-IK snapping for the MHX rig, following suggestions by Engetudouiti.Easy Import makes it possible to import a character and make it animation-ready in a single step, as suggested by Alessandro Padovani.render farms, making the stripped runtime system of previous releases obsolete. It also makes it possible to use expressions on systems where the DAZ Importer is not enabled, e.g. This improves performance, in particular on GPUs. New morphing system using simple expressions instead of slow python scripts, as suggested by Xin. How to implement this was explained to me by Engetudouiti. New morphing system using intermediate properties which correctly reproduce morphs in DAZ Studio.
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